7 on 7 Flag Football Plays
Read them here, draw them into your own book, print for game day.
Plays for a field with zones to gain
The high school 7v7 field is four 20-yard zones, and a first down means crossing the next zone line, at the 20s and the 40. Tries come from the 3 and the 10. So a 7v7 set needs more than deep shots: zone-line pickups, a red zone read and a try play. Here are six, drawn on the FHSAA field. Solid is a route, dashed is the ball, dotted is pre-snap motion.
The 7v7 classic. Four receivers stretch the field while the RB checks to the flat. The QB throws the seam to whichever inside receiver clears their zone, here W.
Hitches at 5 on both sidelines with corners breaking over the top. One defender is asked to cover two levels; the QB reads corner first, hitch second, either side.
X and Z cross shallow while W sits on the dig at 10 and Y posts behind everything. Against zone the dig finds the window; against man the crossers separate. Pass shown to the dig.
Speed outs at 6, thrown past the zone line to gain. W and Z run verticals to lift the deep defenders; the QB picks a sideline before the snap and throws on the break, here Y.
The red zone read: Y bends the corner over Z in the flat, one side, two levels. Corner first, flat second, and the flat walks in when the corner draws two.
From the 3, one point on the line. Z motions across and swings straight to the flat; the throw comes now, before the rush arrives, while X and W clear the middle.
ClickPlays is not affiliated with or endorsed by the NFL, NFL FLAG, IFAF, or FHSAA. Field dimensions follow the published rules of each organization.
Make them your plays
Draw any of the six in the play editor: pick the High School 7v7 field, place your seven players, and trace the routes. Renumber them to your own call system, swap a route for what your team runs best, and print one card to a page or the whole set in one job.
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